Today's patch adjusts the following 👇 :
📢 DirectX - Arithmetic/Linear Mathematical Game Engine Calculation Innovation
We are pleased to announce that with this update, we’ve invested in the future of our project and are happy to deliver not just one, but two levels higher gaming experience:
- Because of this change, we’ve resolved an issue where the game would not launch for some players after installation
- Thanks to this change, players can now expect 30–50 additional PURE FPS
- Players will no longer experience significant FPS drops during mass PvP
- Movement and overall gameplay should now feel much smoother
Because this change is crucial for the future, we’d appreciate it if you report any issues or feedback related to it. Any feedback is welcome!
<:battleswords:1341467295624593520> EXTENSIVE SKILL SYSTEM REVISION <:battleswords:1341467295624593520>
- We've managed to reduce overcasts to a minimum
- Players will no longer experience any delay between skills
- It's now possible to use "Tp + Sand" and "Tp + Freeze" etc.
BATTLE MODES
<:battleswords:1341467295624593520> New Battle Mode - Battle of Heroes <:battleswords:1341467295624593520>
In this mode, players fight in 3v3 teams similar to Battle Royale, but with the twist that they must also kill monsters (Level 1, Level 2, Level 3), which drop different PvP-essential items. The team with the most kills by the end of the match wins.
- Mode Times: 17:30, 22:31
- Duration: 25 minutes
- Players have unlimited lives, so no eliminations occur
- Players use their own equipment
- Each player receives a mount and saddle at the start
- Players must kill monsters to obtain necessary items for PvP
- Monster drops are item-specific depending on their level
- Each group member receives an equal number of items from each monster
- AP Reward: 35AP/kill, 15AP/assist
Battle Mode Rewards
Rewards have been completely reworked. Players will no longer receive chests. Instead, they will earn Battlefield Coins, which can be used to craft any reward item from the available selection. This change significantly reduces RNG in battle mode rewards.
- NPCs Benedict (Valorian) & Hemming (Derion) have been added
- Players can exchange their Battlefield Coins with them for selected rewards
- Players earn a specific number of coins per battle mode depending on the mode and outcome (win/draw/loss)
Chest loot from Battle Modes has been modified
Since this is a major update, any feedback is appreciated. Thank you!
Achievement Points
AP rewards from battle modes have been slightly increased
Time Schedule Changes
Battle Royal (1v1) at 15:20 has been replaced by Battle Royal (2v2)
- Battle Royal (2v2) at 17:30 has been replaced with Battle of Heroes
Battle of Worlds at 22:31 has been replaced with Battle of Heroes
Miscellaneous
Statues in Battle of Worlds have had their HP and armor increased
<:battleswords:1341467295624593520> DYNAMIC ELO RANKING <:battleswords:1341467295624593520>
- Matchmaking ranking system has been added
- Players can view their name, match count, wins, Elo, and placement
- Ranking is based on Elo
- Players can see their own position regardless of which page of the leaderboard they’re on