Today's patch adjusts the following 👇 :
<:battleswords:1341467295624593520> BATTLE MODES <:battleswords:1341467295624593520>
We are excited to finally present our unique and probably the best custom equipment system in battle modes between servers. We’ve taken your feedback into account, including the integration with the open world and towards class change feature, yet keeping our battle modes fair. Now, grinding outside of battle modes* will make sense again*.
Here’s an explanation of how our unique equipment system works 👇 :
- All equipped items, including magic and pluses (if it’s above +19), will be transferred into the battle mode now
- If a player has any equipment part below +19, the difference will be automatically adjusted, and the item will be upgraded to +19, weapon to +20 (Example: If a player has NON-PVP boots +14, they will automatically be upgraded to +19 NON-PVP, magic stays. If a player has PVP boots +14, they will be upgraded to +19 PVP, including magic), which means even now, low geared players can still join battle modes without worrying about being not good enough for their team!
- If a player has NON-PVP equipment part, it will be transferred as NON-PVP into the battle mode
- If a player has PVP equipment part, it will be transferred as PVP into the battle mode, including the weapon
- If a player is missing any equipped item, they will automatically receive a specific item NON-PVP +19, including pre-defined magic
- If a player is missing a weapon, they will automatically receive a NON-PVP +20 weapon, including pre-defined magic
- If a player is missing any jewelry, they will automatically receive jewelry with the values 7/7/141/141
This change will not be applied to Infested Islands due to potential unbalance because of this mode being 3v3, which means the equipment will stay the same as it was until now to keep it balanced
Change Class Feature
Players will now receive +19 NON-PVP equipment, including a NON-PVP +20 weapon and jewelry with the values 7/7/141/141, when they change their class. This serves as a "debuff" for changing class, and class changes should primarily be used in situations where it is truly necessary (Example: Few priests in battle mode, etc.)
<:uniform:1349198070742646794> Costumes <:uniform:1349198070742646794>
Costumes have been added to the shops in Battle Modes
- In modes that do not have NPC vendors (Death Match, Infested Islands), costumes will drop 5 seconds after the battle mode starts
Daily Quests
- The daily quest "Kill Angar" has been changed to "Elementalist's Horizon" where you now need to kill 30x Elemental Orcs (after killing Angar)
- The quest "Orcs Everywhere" should be completable now
PvE
- Many potions from [Goddess Tears] are now stackable up to 200.
- In the chests that appear in Iberia, HP and Mana potions have been replaced with the correct ones and should now be stackable with other potions from other chests.
Fixes
- "Sacred Blessing" should now be removable by right-clicking again
- Potion prices in battle modes should now be visible again