Patchnotes (Part 1)

Aug 19, 2025

Today's patch adjusts the following 👇 :

OPEN-WORLD BALANCE SYSTEM

  • An experimental balance system based on bonuses/penalties has been added to the game
  • This balance system has 3 stages, each triggered by a certain difference in the number of online players
  • If the player difference is less than 5%, no bonus/penalty is applied

1st Stage

  • If the difference in online players is greater than 5%, Stage 1 is applied: the disadvantaged nation gains +15% AP, while the advantaged nation gains the usual amount

2nd Stage

  • If the difference in online players is greater than 10%, Stage 2 is applied: the disadvantaged nation gains +30% AP, while the advantaged nation gains the usual amount

3rd Stage

  • If the difference in online players is greater than 15%, Stage 3 is applied: the disadvantaged nation gains +45% AP, while the advantaged nation receives –15% less AP than usual

Please keep in mind that more bonuses/penalties will be introduced in upcoming patches. This is only the initial phase. If you have suggestions for additional bonuses/penalties, please post them in the suggestions channel.

NEW UNIQUE DANCE

  • We are the first project to add our very own dance!
  • Dance number 5 can now be found among the in-game emotes, let's try it!

CULLING CALCULATIONS

  • Calculations inside the engine have been reworked
  • At max zoom, graphical anomalies such as missing ground should no longer occur

SKILL SYSTEM / ANIMATIONS

  • Animations have been completely reworked, minimizing "overcasts" (please watch out for potential errors)
  • The skill system should now feel smoother
  • Chaos Arrow: Cast time changed from 0.28s → 0.43s
  • It is no longer possible to cast "Pendatron’s Favour" while using "Sacred Blessing"

FEAR SYSTEM

  • The fear system has been revised and adjusted
  • Fear should no longer cause drastic teleporting of affected players
  • Fear should no longer cause characters to become stuck at one place

NEW PVE OPTION

  • The map Elarion Grove has been added to the game
  • Access it via the secret document portal
  • Players can teleport in for 1 gold; returning costs 500 silver
  • This farming option lasts 20 minutes per day, divided into 4 parts (5 minutes each) at these times :
    • 9:00 - 9:05
    • 15:00 - 15:05
    • 19:35 - 19:40
    • 1:05 - 1:10
  • On this map, players can obtain only the "Bag of Many Wonders", which contains exclusive loot!

BATTLE MODES

Balance System

  • An experimental new balance system has been added
  • Archer and Mage are now divided in the same way as other classes, ensuring more balanced teams

Adjustments

  • CTF: The flag will return to its original position after 15 seconds if not held by any player
  • Defensive potions and all buffs now disappear upon rejoin (bug fix involving armor stacking)

QOL

  • Players can now instantly log out/quit the game if they are in the main cities (Markut/Keter)
  • When a player dies, simply approaching a Monk will prompt a message to revive – no extra clicks required
  • Players can now use the preview function on items already contained in boxes

TERRITORY WAR REWARDS

  • New chest Mysterious Treasure Chest – Territory War has been added to the game
    • This chest is identical to the Battle Mode chest, except it does not contain Holy Stones from castles
    • Amount of obtainable Battlefield Coins has been increased
  • The number of chests received per hand-in has been reduced to 2; guild leaders receive 3

TOURNAMENTS

  • Archers can no longer use "Invisibility Potion" in tournaments

PORTABLE STORES

  • When purchasing an item, the seller will now see who bought it – the buyer’s name will appear in the mailbox

NEWCOMERS ADJUSTMENTS

  • When creating a new character, an Administrator message will appear, reminding newcomers to check the Cash Shop where free starter items await
  • To improve orientation, the Cash Shop will now blink for new characters