Today's patch adjusts the following 👇 :
DATA PROTECTION & FUTURE BACKEND IMPROVEMENTS
- We have improved our data protection against potential attacks
- Many backend improvements have been implemented
- Larger preparations for upcoming major implementations have been completed
These backend preparations were essential for better server stability, future implementations and will help us resolve issues much faster and more efficiently in the future, so we kindly ask for some patience in case any problems occur.
GAME VISUALS
- All missing SFX were added into the game, making it appear more “alive” in terms of textures, objects, etc. (e.g. mounts, etc.)
- All missing objects have been added to the data, and players can soon look forward to newly updated map visuals
COMPANION SYSTEM
Have you dreamed of your own pet that listens to you, but is not an evocator? Your wish has just come true!
- The Companion System has been added to the game
- Companions provide no bonuses – they are visual only
- Each character can have up to 5 companions
- The companion menu can be accessed with "," or in the "P" menu - Companion rune
- The companion can be leveled up to level 20, but the size only increases up to level 13
- The companion gains 30-60 XP (depending on level) every minute and simultaneously loses 1 HP
- The companion can also be leveled up using special items, and the same goes for HP restoration
- Effects can be applied to the companion
- NPCs Floran and Nelson were added to Markut and Keter, allowing you to craft food, XP items for your companion, and the Runic Lure
- The Runic Lure is used to obtain a special rune of your choice. The player must have 100 Runic Lure to acquire the desired rune
- Companion runes drop from all monsters that also drop Goddess Tear. Each mob drops only its specific rune thanks to dynamic drop (e.g. only Greedy Gremlin can drop Greedy Gremlin)
UNIQUE FEATURE - COLORABLE EQUIPMENT
Want to look absolutely unique? Grab your chance now!
- Players can now color their equipment just like their mounts using the item [Equipment Coloring Supplies] according to their taste and combine different colors
- Coloring can be applied even to +0 items
- Players can dye any item, including costumes, etc.
NEW EFFECTS
- New effects White Cloud; Galaxy; Matrix; Rainbow Storm were added to the game (see showcase channel on Discord)
- These effects can be obtained via the classic Formula of Transformation, now including Evil Red and Azure
NEW PVP ITEMS
- Brand new PvP armors (Gor style) and weapons (Radiant) have been added to the game
- You can craft these new PvP items at NPC Lesee in Sunaver
- Crafting requires the same materials as regular PvP gear, but also a Magic-Bound Crystal for a special touch
BATTLE MODES
- It is no longer possible to change your class inside battle modes (except BR, BoH, FoG) to preserve class balance
- 6 new locations have been added:
- Frozen Lake (CTF)
- Salreon Castle (CTF/DM)
- Setting Sun Swamplands (CTF)
- Torent Forest (DM)
- Lezina (DM)
- Nordheim (BoW)
- Players now receive a saddle at the start of the mode in the first second
- Players can now see their skins inside battle modes
- Players can now see their costumes inside battle modes
- Flags in CTF have been changed to custom flags
- Dragons in BoW can now see invisible players
- Statues in BoW now restore their HP
- Dynamic Elo ranking has been fixed
QOL
- "Send mail" option has been added to the character menu (right click)
- Items no longer disappear from the frame during effect changes
PREVIEW FUNCTION IMPROVEMENTS
- "Stance" feature has been added to the preview, allowing players to view items in various combat poses
- Players can now see their own equipment in preview
- Players can view their equipment with a unified effect
- Players can also view their equipment in the Apply Color menu (preview)